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Pace of Play Policy
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The FSGA Championship Pace of Play policy utilizes a two checkpoint system.

  • Players will not receive warnings.

  • Each group is responsible for monitoring their own pace.

  • To avoid penalty, groups must complete each checkpoint hole either:
    (1) Within 15 minutes of the group ahead, or
    (2) Under the allotted time.

  • Checkpoints will be on holes 9 and 18, unless otherwise indicated.

  • All players in a group in breach of the pace of play policy at any checkpoint are subject to penalty.

PENALTIES
First Breach of Round = 1 stroke penalty to each player in the group.
Second Breach of Round = additional 2 stroke penalty to each player in the group.

NOTIFICATION
Any group that completes a checkpoint hole in breach of the pace of play policy will either be signaled by a Red Car or verbally notified by an Official. Officials at checkpoints should never be confronted.

It is the player's responsibility to recognize when a breach has occurred at each checkpoint and penalties must be recorded on their scorecards. Penalties are to be added to the checkpoint hole the group received the Red Card or was notified of the breach (usually holes #9 or #18).

RED or Verbally Notified by an Official (Penalty Applied) – The group is both:
            (1)
More than 15 minutes behind the group ahead AND;
            (2) Over the allotted time. 

POSITION
First Group(s) off Either Tee - The first group(s) will be in breach of the pace of play policy if they take more than the allotted time to finish a checkpoint hole until they reach (within 15 minutes) any group ahead. After they reach a group ahead, both conditions must be met to be in breach of the pace of play policy.

Position with Group Ahead - To stay within 15 minutes of the group ahead, players should never have an open hole and they should be in the fairway on par  4's and 5's when the group ahead leaves the green.

CONCERNED PLAYERS AND APPEALS
A player concerned about slow players in a group should first remind that player of the pace of play policy and encourage them to play more efficiently. The concerned player may, before or after penalties are assessed, request an Official to monitor the group.

Appeals for exceptional situations will be considered only in the scoring area after the completion of the round and prior to the return of a player's scorecard.

DEFINITIONS - TIME AND POSITION
Timing
– A group’s completion time at each checkpoint is measured when the flagstick is replaced in the hole once all players in the group have holed out.

Allotted Time - The "allotted time" is the maximum time allowed to complete play of the course or the holes between checkpoints. The allotted time is predetermined by the Tournament Committee and may be adjusted between rounds. Time for ball searches, rulings, and walking time between holes is included in the allotted time. The allotted time for each course will be posted in a prominent location at the tournament site.

Rule 6-7. Undue Delay; Slow Play states: "The player must play without undue delay and in accordance with any pace of play guidelines that the Committee may establish. Between completion of a hole and playing from the next teeing ground, the player must not unduly delay play."

                                                                       

 



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